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Unity Play

Written by technogenesis. No comments Posted in: Unity3D

Have been playing around with Unity3d for almost a year now and using it quite a bit on the job for learning modules. I am still leaning towards Flash when it comes to 2D and GUI intensive things, but Unity is the shiz for 3D.

Here is a silly little particle system test that I was playing around with in my spare time. Got the idea from Keith Peter’s, Making Things Move book and wanted to see how it translated to Unity. Used quite a few emitters, so it is CPU intensive. Run Particle FX

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