<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>NxtGen Media - The Freeman View &#187; Blender</title>
	<atom:link href="http://nxtgenmedia.com/?feed=rss2&#038;cat=30" rel="self" type="application/rss+xml" />
	<link>http://nxtgenmedia.com</link>
	<description>- Riding the wave of next generation media</description>
	<pubDate>Fri, 09 Jul 2010 18:20:18 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
	<language>en</language>
			<item>
		<title>Blender Basics - Classroom Tutorial Book Review</title>
		<link>http://nxtgenmedia.com/?p=125</link>
		<comments>http://nxtgenmedia.com/?p=125#comments</comments>
		<pubDate>Mon, 15 Mar 2010 16:03:36 +0000</pubDate>
		<dc:creator>freeman</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<category><![CDATA[Blender]]></category>

		<category><![CDATA[books]]></category>

		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://nxtgenmedia.com/?p=125</guid>
		<description><![CDATA[One thing I have learned about Unity development is that you reach a point where you gotta create your own objects and artwork. I have been using Blender for modeling, and I must say that it is growing on me, but it is not an easy transition from tools like Truespace.  However, it is free [...]]]></description>
			<content:encoded><![CDATA[<p>One thing I have learned about Unity development is that you reach a point where you gotta create your own objects and artwork. I have been using Blender for modeling, and I must say that it is growing on me, but it is not an easy transition from tools like Truespace.  However, it is free and it does do a good job, so I am trying real hard to embrace it.</p>
<p>I have been watching a lot of Blender tutorial videos and have learned a great deal. Being old school, I also like having books on hand to reference. One great reference I found is Blender Basics - Classroom Tutorial Book, 3rd Edition. It does a great job of breaking down the tools that make up Blender. As the name implies, it was created as a class room accompaniment and pretty much walks you through the basics of Blender. I highly recommend it.</p>
<p>Check it out <a title="Blender Basics" href="http://www.cdschools.org/54223045235521/blank/browse.asp?A=383&amp;BMDRN=2000&amp;BCOB=0&amp;C=55205">here</a></p>
<p>DCF</p>
]]></content:encoded>
			<wfw:commentRss>http://nxtgenmedia.com/?feed=rss2&amp;p=125</wfw:commentRss>
		</item>
	</channel>
</rss>
