Blender Basics - Classroom Tutorial Book Review

March 15, 2010 on 11:03 am | In 3D, Blender, books, reviews | No Comments

One thing I have learned about Unity development is that you reach a point where you gotta create your own objects and artwork. I have been using Blender for modeling, and I must say that it is growing on me, but it is not an easy transition from tools like Truespace.  However, it is free and it does do a good job, so I am trying real hard to embrace it.

I have been watching a lot of Blender tutorial videos and have learned a great deal. Being old school, I also like having books on hand to reference. One great reference I found is Blender Basics - Classroom Tutorial Book, 3rd Edition. It does a great job of breaking down the tools that make up Blender. As the name implies, it was created as a class room accompaniment and pretty much walks you through the basics of Blender. I highly recommend it.

Check it out here

DCF

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